This experimental controller made in University of Utah, will add a new sensation in the game, stretching the skin on the fingertips. Developers are hoping that the idea will be used in next-generation consoles
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This video shows a game controller that integrates skin stretch feedback within the thumbsticks found in current console game controllers. Each skin stretch tactor can move independently or in sync. Skin stretch effect parameters can be dynamically varied by games in real time. This creates greater player immersion and allows for game mechanics that were traditionally only rendered visually or audibly to now be portrayed through tactile feedback.
See Video
This video shows a game controller that integrates skin stretch feedback within the thumbsticks found in current console game controllers. Each skin stretch tactor can move independently or in sync. Skin stretch effect parameters can be dynamically varied by games in real time. This creates greater player immersion and allows for game mechanics that were traditionally only rendered visually or audibly to now be portrayed through tactile feedback.
Joystick with feedback
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